I always saw video games as more than just a hobby. As a way of telling stories and awakening emotions, in which the decisions are taken by the player.
In the industry, I have worked at Gameloft, Sinn Studio, and some Indie Studios.
Graduated with Honors from the Complutense University of Madrid in the Master in Video Game Development, and Computer Engineering from the University of Santiago de Compostela.
Before I completed my secondary school studies, I already knew that I wanted to develop video games.
By the time I had to choose, the video game degree offer in Spain was limited and taking its first steps, so I decided to study the Degree in Computer Engineering. Which would be a great decision, helping me set a wider basis on development for a later focus on the video game’s world.
Once graduated, I moved to Madrid to study the Master in Video Game Development at the Complutense University of Madrid, whose main goal is to specialize IT Engineers in Professional video games programming.
The Final Master Project consisted in developing a short
After completing my studies, I started working at Gato Salvaje Studio (a small Indie Studio) polishing The Waylanders. Which had been in development for almost 4 years.
I implemented Steam's achievements, quests, UI improvements, bug fixes, optimizations... Everything the game lacked and we were able to get done in time, as we were just 2 programmers.
After the release of the video game in March 2022, we worked for a few months on some unannounced projects, but sadly, with an uncertain future for the Studio, it was time to take the next step in my career.
This next step was Gameloft Toronto.
They gave me the option to work remotely, but I saw this as an excellent opportunity to further improve my English, learn as much as possible from my coworkers in person and travel around the globe. Consequently, I applied for a Canadian work permit and went ahead to live abroad on my own.
I worked in Disney Magic Kingdoms as a content integrator for upcoming updates, but my responsibilities grew fast. Soon I started to modify and improve some of the State Trees that control the Character’s Quests. I also created automatized importers and in-engine visual tools for other departments.
Sinn Studio, a leading XR video game company in Toronto, contacted me to join their development team to create innovative and immersive medieval-fighting experiences.
I helped with the development of Swordsman's updates, and got assigned as main investigator of Meta Quest Mixed Reality (MR) technology on devices that hadn't been released to the public yet.
In this investigation, I created a demo using their Unreal Engine 5 fork to showcase the creation of portals (into the virtual world) projected on top of the real world (passthrough).
After this research was completed, we started the development of Guardian of Realms; the first ever MR combat game with full mod support.
After this fantastic experience, acquiring all this valuable knowledge along the way, I decided that it was time to move back home and work on personal (and friend) projects as the main developer. Now being a better problem-solver and decision-maker.
One of these games; Unicorn Wars, received a European subsidy to fund the creation of a demo. The result was shown at our booth at BIG Conference 2024, so anyone passing by could play it.
It turned out to be a great success, grabbing a lot of attention, and giving us a ton of feedback watching people experience the game for the first time.
I’m always eager to face new challenges, learning and improving in the process. I have great teamwork skills, and I immediately integrate myself into the team, as I am very social and extroverted. I am used to self-learning, fight against the odds, and keep calm when problems occur. I use agile methodology on a daily basis, as I love the production process and organizing in order to optimize productivity.
As I have proven multiple times, with motivation and the right tools, I will always make the best out of my opportunities. If you decide to give me that chance, I will show all that I’m capable of.