I always saw video games as more than just a hobby.
As a way of telling stories and awakening emotions, in which the decisions are taken by the player.
In the industry, I worked at Gameloft, Sinn Studio, and multiple Indie Studios.
Graduated with Honors from the Complutense University of Madrid in the Master in Video Game Development, and Computer Engineering from the University of Santiago de Compostela.
Before I completed my secondary school studies, I already knew that I wanted to develop video games.
By the time I had to choose, the video game degree offer in Spain was limited and taking its first steps, so I decided to study the Degree in Computer Engineering. Which would be a great decision, helping me set a wider basis on development for a later focus on the video game’s world.
Once graduated, I moved to Madrid to study the Master in Video Game Development at the Complutense University of Madrid, whose main goal is to specialize IT Engineers in Professional video games programming.
The Final Master Project consisted in developing a short
I started working at Gato Salvaje Studio (a small Indie Studio) polishing The Waylanders. Which had been in development for almost 4 years.
I implemented Steam's achievements, quests, UI improvements, bug fixes, optimizations... Everything the game lacked and we were able to get done in time, as we were only 2 programmers on the team.
After the release of the video game in March 2022, we worked for a few months on some unannounced projects, but sadly, with an uncertain future for the Studio, it was time to take the next step in my career.
This next step was Gameloft Toronto. Where I was given me the option to work remotely, but I saw this as an excellent opportunity to further improve my English, learn as much as possible from my coworkers in person and travel around the globe. Consequently, I applied for a Canadian work permit and went ahead to live abroad on my own.
I worked in Disney Magic Kingdoms as a content integrator for upcoming updates, but my responsibilities grew fast. Soon I started to modify and improve some of the State Trees that control the Character’s Quests. I also created automatized importers and in-engine visual tools for other departments.
Sinn Studio, a leading XR video game company based in Toronto, contacted me to join their development team to create innovative and immersive medieval-fighting experiences.
I helped with the development of Swordsman's updates, and got assigned as main investigator of Meta Quest Mixed Reality (MR) technology on devices that hadn't been released to the public yet.
In this investigation, I created (among other things) a demo using UE5 to showcase the creation of 3D portals (into the virtual world) projected on top of the real world (passthrough). Once completed, we started to develop Guardian of Realms; the first ever MR combat game with full mod support.
After this fantastic experience, acquiring all this valuable knowledge along the way, I decided that it was time to move back and develop new projects as a better problem-solver and decision-maker.
I worked with some ex-coworkers on a project (Unicorn Wars) that received a European subsidy to fund the creation of a demo. It was shown at our booth at BIG Conference 2024, so anyone attending could experience it.
Quantum Box Games contacted me to join the development of Kiriko, which is the result of an alliance between them and Route24, led by Kenichi Nishi. Kiriko is a JRPG which is not just a fantastic adventure: it is a playable metaphor about the coexistence between humanity and the environment, and about how our actions can alter or heal the delicate natural balance. The first prototype was shown at the Tokyo Game Show 2025.
I’m always eager to face new challenges, learning and improving in the process. I have great teamwork skills, and I immediately integrate myself into the team, as I am very social and extroverted. I am used to self-learning, fight against the odds, and keep calm when problems occur.
As I have proven multiple times, with motivation and the right tools, I will always make the best out of my opportunities. If you decide to give me that chance, I will show all that I’m capable of.